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auto | SampleSubpath (const Scene *scene, Random *rng, TransportDirection transDir, int maxPathVertices) -> void |
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auto | Connect (const Scene *scene, int s, int t, const Path &subpathL, const Path &subpathE) -> bool |
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auto | EvaluateContribution (const Scene *scene, int s) const -> SPD |
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auto | SelectionProb (int s) const -> Float |
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auto | RasterPosition () const -> Vec2 |
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auto | EvaluateCst (int s) const -> SPD |
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auto | EvaluateUnweightContribution (const Scene *scene, int s) const -> SPD |
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auto | EvaluateSimpleMISWeight (const Scene *scene, int s) const -> Float |
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auto | EvaluatePowerHeuristicsMISWeightOpt (const Scene *scene, int s) const -> Float |
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auto | EvaluateMISWeight (const Scene *scene, int s) const -> Float |
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auto | EvaluatePDFRatio (const Scene *scene, int i) const -> Float |
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auto | EvaluatePDF (const Scene *scene, int s) const -> Float |
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