TriangleMesh Member List
This is the complete list of members for TriangleMesh, including all inherited members.
Asset()=default (defined in Asset) | Asset | |
Clonable()=default (defined in Clonable) | Clonable | |
LM_DISABLE_COPY_AND_MOVE(TriangleMesh) (defined in TriangleMesh) | TriangleMesh | |
LM_DISABLE_COPY_AND_MOVE(Asset) (defined in Asset) | Asset | |
LM_DISABLE_COPY_AND_MOVE(Clonable) (defined in Clonable) | Clonable | |
LM_INTERFACE_CLASS(TriangleMesh, Asset, 6) (defined in TriangleMesh) | TriangleMesh | |
LM_INTERFACE_CLASS(Asset, Clonable, 2) (defined in Asset) | Asset | |
LM_INTERFACE_CLASS(Clonable, Component, 1) (defined in Clonable) | Clonable | |
LM_INTERFACE_F(0, NumVertices, int()) | TriangleMesh | |
LM_INTERFACE_F(1, NumFaces, int()) | TriangleMesh | |
LM_INTERFACE_F(2, Positions, const Float *()) | TriangleMesh | |
LM_INTERFACE_F(3, Normals, const Float *()) | TriangleMesh | |
LM_INTERFACE_F(4, Texcoords, const Float *()) | TriangleMesh | |
LM_INTERFACE_F(5, Faces, const unsigned int *()) | TriangleMesh | |
Asset::LM_INTERFACE_F(0, Load, bool(const PropertyNode *prop, Assets *assets, const Primitive *primitive)) | Asset | |
Asset::LM_INTERFACE_F(1, PostLoad, bool(const Scene *scene)) | Asset | |
Clonable::LM_INTERFACE_F(0, Clone, void(Clonable *o)) | Clonable | |
operator delete(void *p) (defined in SIMDAlignedType) | SIMDAlignedType | inline |
operator new(std::size_t size) (defined in SIMDAlignedType) | SIMDAlignedType | inline |
TriangleMesh()=default (defined in TriangleMesh) | TriangleMesh |